Winding Down
Apr. 28th, 2013 12:31 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Finally, by hook or by crook, King Zod falls. The Rangers are given approximately five seconds after the battle to recuperate before they are teleported back to the Hexagon immediately. Alpha approaches them, buzzing with excitement.
"You did it, you really did it! Congratulations, Rangers, on your first success in battle! But before you go, I have a few more things to explain to you."
If they're willing to stay and listen, they will hear the rules: "There are three rules every Ranger must follow. You must never use your new power for personal gain, you must always keep your identity a secret, and you must never escalate a battle beyond what is necessary. The second rule is the most important at this point---the Rangers before you were easily killed when the enemy discovered their identities. If possible, don't morph where anyone can see you."
Alpha continued on. "This is a desperate situation, so feel free to use as much force as you feel is necessary. But always be mindful of the people around you. Don't destroy buildings unnecessarily."
When all of that was explained, he shook each of their hands. "Each of you will receive free room and board here for the time being. The city of Angel Grove is yours to explore, though you should keep a low profile. Just go to the port room when you want to teleport out, and tap your communicator when you want to come back. You will each receive a message on your communication devices when you are needed to fight."
When he checks to ensure that everyone has some form of communication device, he dismisses them to explore the greater Hexagon: training facilities, a mess hall, the library of records, the memorial hall...it's all fairly empty, giving it an eerie atmosphere. The port to Angel Grove is now active as well.
[Feel free to tag around the Hexagon, organize group activities, or make your own logs around town!]
"You did it, you really did it! Congratulations, Rangers, on your first success in battle! But before you go, I have a few more things to explain to you."
If they're willing to stay and listen, they will hear the rules: "There are three rules every Ranger must follow. You must never use your new power for personal gain, you must always keep your identity a secret, and you must never escalate a battle beyond what is necessary. The second rule is the most important at this point---the Rangers before you were easily killed when the enemy discovered their identities. If possible, don't morph where anyone can see you."
Alpha continued on. "This is a desperate situation, so feel free to use as much force as you feel is necessary. But always be mindful of the people around you. Don't destroy buildings unnecessarily."
When all of that was explained, he shook each of their hands. "Each of you will receive free room and board here for the time being. The city of Angel Grove is yours to explore, though you should keep a low profile. Just go to the port room when you want to teleport out, and tap your communicator when you want to come back. You will each receive a message on your communication devices when you are needed to fight."
When he checks to ensure that everyone has some form of communication device, he dismisses them to explore the greater Hexagon: training facilities, a mess hall, the library of records, the memorial hall...it's all fairly empty, giving it an eerie atmosphere. The port to Angel Grove is now active as well.
[Feel free to tag around the Hexagon, organize group activities, or make your own logs around town!]